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UG 03 — Balanced Planet

Balanced Planet

Children's board game visualizing carbon emissions. YODEX Finalist · NPS 75 / SUS 82.

Eco-EducationTeam of 4Board Game
Type
Group of 4
Outcome
YODEX Finalist
Metrics
NPS 75 · SUS 82
Theme
Carbon · Education
Balanced Planet
Concept

Learn carbon through play.

  • Educational board game helping children grasp carbon emissions.
  • Turns abstract climate data into tangible, playable decisions.
Learn carbon through play.
Problem

Emissions keep rising.

  • Global carbon output grows yearly — early education is critical.
  • Kids need intuitive tools, not lecture slides.
Emissions keep rising.
Framework

Teaching angle (TA).

  • Structured learning goals aligned with eco-education outcomes.
Teaching angle (TA).
Gameplay

Actions have consequences.

  • Every player choice maps to environmental impact.
  • Designed for classroom and family co-play.
Actions have consequences.
Content

What players encounter.

  • Scenario cards tie daily habits to emission outcomes.
What players encounter.
Skill cards

Build climate literacy.

  • Skill cards introduce terms and strategies step by step.
Build climate literacy.
System

Balanced mechanics.

  • Winning requires trade-offs — mirroring real sustainability tension.
Balanced mechanics.
Experience

Playtesting insights.

  • Refined pacing so children stay engaged across full sessions.
Playtesting insights.
Product

Board, pieces, visual language.

  • Physical components visualize emission flows at a glance.
  • Tested with users — strong usability scores.
Board, pieces, visual language.
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